I. Preface
Speaking of classic second-hand graphics cards, a few days ago I shared the latest gaming performance test of the Radeon RX 580 2480SP, which showed that it is already on the verge of being phased out. However, the Radeon RX 580 series can only be regarded as an appetizer and a little brother; the real big brother and “flag bearer” of second-hand classic graphics cards is only one: the GeForce RTX 2080 Ti. Those who know, know—no arguments accepted.
This article will share the latest gaming performance test of the GeForce RTX 2080 Ti to evaluate whether this veteran can still run mainstream games smoothly today, and whether it is still worth buying. This is for the reference of interested readers.
II. Specifications Review
The GeForce RTX 2080 Ti was released on September 20, 2018. It uses the TU102 GPU based on the Turing architecture, manufactured with TSMC’s 12nm process. It features 4,352 CUDA cores, 272 texture units, 88 raster units, 68 ray-tracing cores, 68 streaming multiprocessor units, 544 tensor cores, and a 5.5MB L2 cache.
Its base clock speed is 1350 MHz, with a boost clock of up to 1545 MHz. It comes with 11GB of GDDR6 memory running at 14 Gbps, a 352-bit memory interface, and a memory bandwidth of 616.0 GB/s. Its FP32 performance reaches 13.45 TFLOPS, with a power consumption of 250W. The suggested retail price at launch was $999.
III. Test Platform Configuration
The main configuration is as follows:
- Processor: Ryzen 7 7700X
- Motherboard: ASUS ROG STRIX X670E-F
- Memory: 32GB DDR5-6000
- Graphics Card: GeForce RTX 2080 Ti
- Storage: WD SN850X SSD
- Operating System: Windows 11
IV. Game Testing (RTX 2080 Ti Gaming Review)
The following tests cover eight games, all using 1080P resolution settings.
1st Game: God of War
- Average FPS: 96
- 1% Low FPS: 87
- Frame Time: 10.4ms
- CPU Usage: 20%, 64W, 72°C
- RAM Usage: 12.5GB
- GPU Usage: 99%, 6.4GB VRAM, 298W, 77°C
In this game, CPU usage is around 20%, RAM usage ranges from 12GB to 13GB, GPU is nearly fully loaded, and VRAM usage is just over 6GB.
Average FPS exceeds 90, 1% lows stay above 80, and frame time is around 10ms. Apart from high GPU temperature and power consumption, performance is excellent overall.
2nd Game: Spider-Man 2
- Average FPS: 61
- 1% Low FPS: 41
- Frame Time: 13.9ms
- CPU Usage: 39%, 73W, 82°C
- RAM Usage: 14.0GB
- GPU Usage: 96%, 9.1GB VRAM, 231W, 68°C
Here, CPU usage is about 40%, RAM usage is around 14GB, and GPU is near full load with VRAM usage slightly over 9GB.
Average FPS is about 60, 1% lows stay above 40, and frame time is around 13ms. Smooth gameplay is easily achievable.
3rd Game: Call of Duty: Black Ops 6
- Average FPS: 92
- 1% Low FPS: 77
- Frame Time: 11.0ms
- CPU Usage: 22%, 67W, 73°C
- RAM Usage: 11.1GB
- GPU Usage: 99%, 7.6GB VRAM, 245W, 73°C
In this game, CPU usage is around 20%, RAM usage is about 11GB, GPU is fully loaded, and VRAM usage falls between 7GB and 8GB.
Average FPS reaches 90+, 1% lows stay above 70, and frame time is about 11ms—very smooth.
4th Game: Senua’s Saga: Hellblade II
- Average FPS: 57
- 1% Low FPS: 48
- Frame Time: 17.2ms
- CPU Usage: 22%, 68W, 80°C
- RAM Usage: 10.9GB
- GPU Usage: 97%, 6.9GB VRAM, 259W, 70°C
CPU usage is around 20%, RAM usage around 11GB, GPU nearly maxed out, VRAM usage close to 7GB.
Average FPS exceeds 50, 1% lows stay above 40, and frame time is around 17ms. Runs smoothly with no major issues.
5th Game: Horizon Forbidden West
- Average FPS: 75
- 1% Low FPS: 64
- Frame Time: 13.3ms
- CPU Usage: 46%, 88W, 94°C
- RAM Usage: 13.8GB
- GPU Usage: 99%, 7.9GB VRAM, 276W, 72°C
CPU usage reaches about 50%, RAM between 13GB and 14GB, GPU fully loaded, VRAM usage around 8GB.
Average FPS is over 70, 1% lows above 60, and frame time around 13ms. Easily achieves smooth performance.
6th Game: Indiana Jones and the Great Circle
- Average FPS: 80
- 1% Low FPS: 65
- Frame Time: 10.4ms
- CPU Usage: 23%, 63W, 76°C
- RAM Usage: 12.3GB
- GPU Usage: 98%, 9.9GB VRAM, 300W, 75°C
CPU usage is around 20%, RAM usage slightly over 12GB, GPU nearly maxed out, VRAM usage close to 10GB.
Average FPS is about 80, 1% lows above 60, and frame time around 10ms. Runs very smoothly.
7th Game: Black Myth: Wukong
- Average FPS: 47
- 1% Low FPS: 43
- Frame Time: 21.0ms
- CPU Usage: 12%, 53W, 68°C
- RAM Usage: 11.5GB
- GPU Usage: 98%, 6.5GB VRAM, 286W, 77°C
CPU usage is about 10%, RAM between 11GB and 12GB, GPU at full load, VRAM usage between 6GB and 7GB.
Average FPS around 50, 1% lows above 40, frame time around 21ms. Slightly higher latency but still manages to run smoothly.
8th Game: The Last of Us Part I
- Average FPS: 66
- 1% Low FPS: 59
- Frame Time: 14.3ms
- CPU Usage: 39%, 82W, 88°C
- RAM Usage: 16.6GB
- GPU Usage: 98%, 9.5GB VRAM, 278W, 74°C
In this game, CPU usage is around 40%, RAM usage ranges from 16GB to 17GB, GPU is nearly maxed out, and VRAM usage is between 9GB and 10GB.
Average FPS is over 60, 1% lows stay above 50, and frame time is around 14ms. Runs smoothly without issue.
V. Test Conclusion
The test results are clear and straightforward: despite being released seven years ago, the GeForce RTX 2080 Ti remains powerful and capable, still running 1080P games smoothly and effortlessly—truly worthy of respect. The only notable drawbacks are its older architecture and manufacturing process, leading to higher power consumption and temperatures.
The final conclusion: even in 2025, a second-hand GeForce RTX 2080 Ti is still worth considering, as its performance remains impressive. However, it is essential to have a reliable source and a reasonable price. The second-hand GPU market is full of risks and uncertainties, so caution is advised to avoid poor purchases.
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